Onirim is a card game developed by Z-Man Games, first published in 2010. It is a solo or two-player cooperative game in which each player attempts to battle through dreamscapes and retrieve the magical keys before being overwhelmed by nightmares.
Onirim is a deck-building game with numerous expansions and editions. Players will use cards to explore the dreamland, discovering valuable and magical artifacts, characters, and objects.
The game is asymmetrical and comes with eight character cards that have independent special abilities with which players must help their characters escape the dream world.
Onirim has a unique set of cards called the "Nightmare" cards added to each game's box. The player must find the magic keys before being overtaken by the nightmares.
Onirim has four expansions—the Labyrinth of Dreamers, Doomsayer, A Touch of Frost, and Shards of Time—that introduce new cards, character abilities, and events.
Players can customize their game with a customizable Onirim deck, allowing them to select the cards they want in their game.
At the beginning of the game, players shuffle their decks and use special divination cards to determine the layout of the dreamscape.
Onirim introduces the "Lucky Draw," which rewards players who make a particularly clever move with a special prize, like a powerful relic or magical card.
To win the game, the player must complete three specific tasks, predetermined at the start of the game.
When a player has retrieved all the magic keys, they enter a realm called the "Golden Bronze Tower," where they must face the final challenge.
The game includes a specially-designed box insert, so all the pieces and cards can fit neatly, making setup and cleanup quicker and easier.